#include "lrenderer.h"


#include "lauxlib.h"
#include "lualib.h"

/*
//
static int luaR_(lua_State* L)
{
	return 0;
}
*/




static const luaL_Reg renderer_funcs[] = {
	//{"", luaR_},
	{NULL, NULL}
};



int luaopen_renderer(lua_State* L) {
	luaL_newlib(L, renderer_funcs);
	return 1;
}

